Due to required maintenance, please use the rear entrance to visit exhibit halls. Shuttle service is available.
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Virtual School Program
Move your body and use your mind to solve a mystery in KidSpark! Put your science knowledge and detective skills to the test through movement, observation, logic and problem-solving while enjoying an exciting adventure.
Type: Virtual School Program
Grade: Kindergarten
Duration: 30 minutes
Capacity: one group, maximum 40 students
Price: $100 per group
Language: English
Technology Requirements: Details here
Request Your Virtual School Program
For dates that are currently available, please refer to the Request Your Virtual School Program form.
4. | demonstrate an ability to use problem-solving skills in a variety of contexts, including social contexts |
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7. | participate actively and regularly in a variety of activities that require the application of movement concepts |
8. | develop movement skills and concepts as they use their growing bodies to move in a variety of ways and in a variety of contexts |
9. | demonstrate literacy behaviours that enable beginning readers to make sense of a variety of texts |
13. | use the processes and skills of an inquiry stance (i.e., questioning, planning, predicting, observing, and communicating) |
14. | demonstrate an awareness of the natural and built environment through hands-on investigations, observations, questions, and representations of their findings |
15. | demonstrate an understanding of numbers, using concrete materials to explore and investigate counting, quantity, and number relationships |
17. | describe, sort, classify, build, and compare two-dimensional shapes and three-dimensional figures, and describe the location and movement of objects through investigation |
18. | recognize, explore, describe, and compare patterns, and extend, translate, and create them, using the core of a pattern and predicting what comes next |
19. | collect, organize, display, and interpret data to solve problems and to communicate information, and explore the concept of probability in everyday contexts |
20. | apply the mathematical processes to support the development of mathematical thinking, to demonstrate understanding, and to communicate thinking and learning in mathematics, while engaged in play-based learning and in other contexts |
This program features moderate to loud noises (clapping). Students will also be asked to spin, which may cause dizziness.