Thank you for booking the Expedition Mars program at the Ontario Science Centre! Your class is about to take part in an immersive, experiential simulation in the Challenger Learning Centre. This guide will help you prepare for your mission.
Your students will roleplay as astronauts on board a spacecraft and controllers on a Mars Base. They will work together as scientists, engineers and researchers to solve problems, make decisions and share in the thrill of human space exploration. The duration of this program is 1 hour and 45 minutes.
The Grades 6 and 9 Curriculum Connections for Expedition Mars are available online.
This guide will prepare you for all pre-, during and post-mission activities. The preparatory and supplementary materials include:
Prior to your visit, please complete the following steps:
Optional Activities:
Everyone has a role in the mission—including you! As a teacher, your role is Science Officer. By preparing your students ahead of time using the materials provided, you can help make the mission an enjoyable and educational experience. Students will apply skills in math and science during the mission, and they will also use 21st-century skills such as critical thinking, teamwork, problem-solving and communication. After the mission, you can help students consolidate their learnings with post-flight activities.
When students arrive at the Challenger Learning Centre, they should know:
Students should understand that:
In order to feel ownership and confidence in their roles, and to enjoy the success that results from their efforts, students should also be able to:
The simulator comprises two separate spaces: the Spacecraft and the Mars Base. The Spacecraft is like a science laboratory. It is busy, highly energetic and sometimes loud due to engine or alarm sounds. It is crewed by astronauts who perform hands-on experiments and relay their results to the Mars Base crew for analysis.
Spacecraft
In contrast, the Mars Base is a quiet space. It is crewed by mission controllers who manage the space flight operations and track the progress of the Spacecraft crew. They also research, record and analyze data provided by the astronauts. Sometimes, this analysis helps the team identify minor or mission-critical emergencies. This provides opportunities for both individual and team problem-solving and decision-making.
Mars Base
Two Weeks Before Mission
One Week Before Mission
Arrival
IMPORTANT ALERT: The Science Centre is currently using two entrances. Please allow extra time for check-in. See our Planning Your Field Trip page for more information.
Mission Times & Meeting Location
Note: Missions that start late must end at the designated time. Please plan your day carefully to ensure students get the full experience.
The year is 2076, and humans have established a permanent settlement on Mars. Trips between Earth and the Red Planet are now routine, with crew changes every two years.
Your spacecraft has just arrived on Mars with a new crew of astronauts who must prepare to land and replace the Mars Base team. Anxious to return home, the Mars Base team must first safely guide the Spacecraft crew through several landing manoeuvres. Together, the crews need to calculate trajectories; launch a satellite to the Martian moon, Phobos; assemble a rover; and, finally, relieve the Mars Base crew.
Mars offers untold scientific discoveries—but this type of mission also involves a great deal of risk. Those brave enough to embark on this journey will face many challenges, from health problems and radiation exposure, living in confined spaces, to simply meeting the basic human requirements for life.
Will the mission go smoothly, or will the two crews encounter problems? Together, the teams that make up the Spacecraft and Mars Base crews will explore the challenges of working in space and the perils of living on another planet. Your teams will be under tight deadlines to perform experiments, analyze data, collaborate, communicate effectively and solve problems while gaining an appreciation for the luxuries of life on Earth.
Mission Objectives & Milestones
Each student will be equipped with an instructional manual that outlines specific team goals, defines science terms and guides them through several hands-on activities. Everyone’s participation is essential to the completion of the mission, and it is only by collaborating and sharing information across teams that students will have a successful mission.
During the mission, each student will:
Mars Base Life Support Data Log Sample
Record results for the spacecraft environmental conditions:
| Humidity__________% | Air Pressure _______millibars | Temperature _______C° |
Water Recycling System
Record the water pH and TDS (Totally Dissolved Solids) values for each of the four taps:
| Tap Number and Reclaimed Water Sources | pH Value between 1 and 14 | TDS Value (parts per million) | Are the values in the acceptable range? If not, what action is required to solve the problem. |
| Tap 1 Condenser/Dehumidifier | ppm | ||
| Tap 2 Urine/Sweat | ppm | ||
| Tap 3 Shower/Handwashing | ppm | ||
| Tap 4 Solar Fuel Cells | ppm |
Mars Base Life Support Research Log Sample Questions:
At first, the mission may appear chaotic. It will take time for students to settle into a rhythm and begin to understand the mission’s process. As the locus of control is shifted to the learner, students will begin to learn new skills and to overcome their feelings of disorientation. The chart below highlights valuable skills students will learn, as well as barriers they will encounter.
| Skills Learned | Barriers & Risks |
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The simulation also mimics real-life situations, allowing students to practise a wide range of skills. It offers a safe space for taking risks without the prospect of real consequences for failure, so learners are at ease to immerse themselves completely. The simulation encourages problem-solving and, with that, the potential to transfer new knowledge to the real world. This “consequence-free” hypothetical context and roleplaying enable students to disengage from their perceived selves and see themselves from a different perspective.
Problem-solving and critical-thinking skills are core components of every simulation mission. Using pedagogical and methodological strategies, you can encourage students to reflect on the problem-solving process in order to learn new strategies for enhancing their problem-solving skills. Equipped with the right tools, students will be able to solve more complex problems with greater independence. This graphic depicts the stages that learners move through when solving complex problems:

The simulation also mimics real-life situations, allowing students to practise a wide range of skills. It offers a safe space for taking risks without the prospect of real consequences for failure, so learners are at ease to immerse themselves completely. The simulation encourages problem-solving and, with that, the potential to transfer new knowledge to the real world. This “consequence-free” hypothetical context and roleplaying enable students to disengage from their perceived selves and see themselves from a different perspective.
The days following your mission are crucial to consolidating the skills students learned during the mission. Students tend to leave the mission with a renewed spirit of camaraderie, boosted self-esteem and a desire to explore and learn. To extend the experience, we encourage you to review the Post-Mission Reflection document.
Experiential learning allows students to engage in critical thinking, problem-solving and decision-making in contexts that are personally relevant to them. At the core of all learning is the way we process our experiences—especially our critical reflections on those experiences. This is why reflection discussions are essential to experiential learning.
Reflection provides students a chance to examine and link their experience to prior and subsequent learning. It furthers learning and inspires provocative thought and action. This approach to learning also involves creating opportunities for debriefing, as well as for consolidating ideas and skills through feedback, reflection and the application of those ideas and skills to new situations.
During the post-mission reflection, teachers can help students explore, analyze and synthesize their actions, thoughts and emotional states. For example, students can think about which thought processes influenced them to act a certain way, to make a particular decision or to solve a problem. Some decisions may have been affected by stress, insufficient information or time constraints. If students are dissatisfied with their mission performance, they can use a debriefing discussion as an opportunity to reflect on their new insights and reframe the experience through the lens of the knowledge they acquired.
The simulation also mimics real-life situations, allowing students to practise a wide range of skills. It offers a safe space for taking risks without the prospect of real consequences for failure, so learners are at ease to immerse themselves completely. The simulation encourages problem-solving and, with that, the potential to transfer new knowledge to the real world. This “consequence-free” hypothetical context and roleplaying enable students to disengage from their perceived selves and see themselves from a different perspective.
Immersive simulations play a vital role in the success of real space missions. Astronauts use simulations to train for the complex tasks they will perform, such as operating the Canadarm or walking in space. Our Expedition Mars space simulation introduces students to the thrill of space flight by engaging them in distinctive, immersive, hands-on activities.
Most traditional learning methods are didactic or rote, where knowledge delivery is the primary goal. In contrast, experiential education breaks away from the classroom model and focuses on the journey rather than just the destination. This type of whole-person experience is engaging intellectually, emotionally, physically and socially. When learning in an immersive, novel environment, students can experience success, failure, adventure and risk-taking, both as individuals and together as teams.
The Science Centre’s Challenger simulations engage students by having them roleplay as scientists, engineers, pilots, researchers, doctors and journalists. Students work to solve space-specific challenges that can also be applied to real life. The simulation format allows students to practise their skills in a safe environment with room for failure without real consequences, which can provide them with greater confidence to take risks. Simulations also compress time and remove extraneous details, creating more optimal conditions for learning. The ability to explore, experiment and later apply the knowledge gained to real-life situations makes simulations a versatile form of learning.
It is important, however, to mention some of the barriers of this mission and its format. Students may worry that the simulation will expose their weaknesses or humiliate them. To counter this, teachers and Challenger Centre Commanders must successfully convey that the simulation is a safe place to make mistakes and take risks; it is a place where the focus is on learning, not results. Students should also be encouraged to be supportive and respectful of each other and to see challenges and mistakes as puzzles to be solved.
Moreover, for a successful experience, students should come prepared to work collaboratively, take initiative, take risks, make decisions and be accountable for their own learning. The mission will be successful if roles and expectations are clearly defined and everyone understands the purpose of their actions.
Thank you for choosing to take flight with us! We are excited to see you and your class soon. Enjoy your mission preparation, and please reach out if you have any questions or feedback.
Ontario Science Centre, Science Education
Toronto, Ontario, M3C 1T3
Phone: 416-696-4619
Email
